 |
|
 |
• Game Zone | |
|
|
 |
 |
• Guide | |
|
|
 |
 |
• Game Info | |
|
|
 |
 |
• Community | |
|
|
|
|
 |
 |
• Game Information | |
|
|
 |
 |
• Links | |
|
|
|
| |
|
|
|
 |
Reloaded - Party System |
|
|
 |
|
| |
| |
|
Date:
12-14-2009
Views:
Expanded Party System
1 Changed Way to Open Party Windows
Previous: press K on the keyboard to open the party window.
Now: right click on a party member to open the party window.
2 Changed Party Window UI
- Changed Party Member UI (A yellow star will be displayed for a party leader)
- Changed Buff Tooltip
- Numerical values of the buff effects will be shown.

- Changed Looting Rules


- Normal: items that are not character bound or character bound once equipped.
- Bind: items with character bound or character bound once equipped option.
- Immediate Settlement: The highest bid Alz is equally distributed among other party members.
- Leaders Only: the item is placed automatically into the party leader’s inventory when other players try to loot the item.
- Added Looting Temporary Inventory
- During party play, items can be placed into the Temporary Looting Inventory when the player’s inventory is full.
- Only one item can be placed in the Temporary Inventory. The item can be moved into player’s inventory by left clicking on the icon or by pressing the space bar.
- During party play, the player cannot obtain the item when the Temporary Inventory is full, even if the player’s personal inventory is empty
- The use of Temporary Inventory is disabled when the player is not in a party.
- During party play, items are automatically placed into pertinent party member’s inventory according to the looting rules.
- Change in the Default Party Invitation Authority
- Previous: Party invitation authority is only entitled to the party leader.
- Changed: Party invitation authority is entitled to every party member who joins the party.
- The party leader can change the invitation authority by right clicking the party window.
- Obtained Alz is equally distributed among the party members.
- Party Members Can Now Share Quests
- Hunting monsters quest type: Monster count is shown when the quest player is within range.
- Collecting items quest type: Quest items are dropped and are available even if other members who are not the doing quest defeat monsters.
- Changes in Looting Priority
- Looting priority will be counted by total DMG output of a party, not by each character, when a monster is defeated
- Looting priority will be decided upon the monster’s death according to the character’s party status.
- You can now change the order of party members in the party window.
- When the member order is changed, the party member select hot key (F5-F11) also changes.
|
|
|
|
|
|
 |
Player Comments |
 |
|
|
|
|
|