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Reloaded - Party System

Date: 12-14-2009 Views:

Overview Quests & Dungeons Party System Convenient Options Other Features Changes and Fixes

 


Expanded Party System


1 Changed Way to Open Party Windows

Previous: press K on the keyboard to open the party window.
Now: right click on a party member to open the party window.

2 Changed Party Window UI
  1. Changed Party Member UI (A yellow star will be displayed for a party leader)
  2. Changed Buff Tooltip
    • Numerical values of the buff effects will be shown.


  3. Changed Looting Rules






    • Normal: items that are not character bound or character bound once equipped.
    • Bind: items with character bound or character bound once equipped option.
    • Immediate Settlement: The highest bid Alz is equally distributed among other party members.
    • Leaders Only: the item is placed automatically into the party leader’s inventory when other players try to loot the item.
  4. Added Looting Temporary Inventory
    • During party play, items can be placed into the Temporary Looting Inventory when the player’s inventory is full.
    • Only one item can be placed in the Temporary Inventory. The item can be moved into player’s inventory by left clicking on the icon or by pressing the space bar.
    • During party play, the player cannot obtain the item when the Temporary Inventory is full, even if the player’s personal inventory is empty
    • The use of Temporary Inventory is disabled when the player is not in a party.
    • During party play, items are automatically placed into pertinent party member’s inventory according to the looting rules.
  5. Change in the Default Party Invitation Authority
    • Previous: Party invitation authority is only entitled to the party leader.
    • Changed: Party invitation authority is entitled to every party member who joins the party.
    • The party leader can change the invitation authority by right clicking the party window.
  6. Obtained Alz is equally distributed among the party members.
  7. Party Members Can Now Share Quests
    • Hunting monsters quest type: Monster count is shown when the quest player is within range.
    • Collecting items quest type: Quest items are dropped and are available even if other members who are not the doing quest defeat monsters.
  8. Changes in Looting Priority
    • Looting priority will be counted by total DMG output of a party, not by each character, when a monster is defeated
    • Looting priority will be decided upon the monster’s death according to the character’s party status.
  9. You can now change the order of party members in the party window.
    • When the member order is changed, the party member select hot key (F5-F11) also changes.

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